- MAP MODELS TEXTURES LEVELS PHOTOS ARTWORK   - MAP MODELS TEXTURES LEVELS

WIPs

 
-
-
HOME
-
-
MODELS
-
TEXTURES
-
LEVELS
-
ARTWORK
-
SHADERS
-
TUTORIAL
-
FILES
-
-
-
-
-
UVW
MAPPING
TUTORIAL
-
-
-
-
-
-
HOME
-
-
-
 
-
-
- - - - -
-
-
-
-
-
-
-
-
-
-
-
-
-
 

I am always working on new stuff, at the moment i am building a new desk for myself it is slow progress because of my disability but i am determined to get it finished soon.

I am currently reworking some of my 3d models, the AT-AT, the A5 Juggernaut
and other map related models, i have had some new image sources of these and noticed i have to add more details to these models, also it is an opportunity for me to remake all the textures as my skills are improving al the time as i learn new techniques.

at-at_head
Juggernaut_wheel
I will post images and renders of new work onto this page as a platform to show my WIP's.  
I am working on a new approach to texturing i have have experimenting with new techniques and have had some success, also i have been thinking about the vehicles themselves and about how they are interacted with in the "real world" i have been adding "decals" to the textures such as warnings and maintenance tags, i don't know how this will look when all the vehicles are done but at the moment i have worked on the A5 and the AT-AT and it seems to give them a better sense of realism if there is such a thing for a Star Wars vehicle.
at-at_under_hull
I have been working on my maps lately and found i needed to rework the consoles that i used in the game the texture mapping power of GTK is great for plane surfaces but on angled surfaces its a different matter so i went into Max and built 24 models for the levels these as with the "imp controls" models are as accurate as i can make them.
LOng_com_panels
These unusual models are Air filtration units found in Hangars and docking bays, i made a couple of different colours schemes for different sections of the Deathstar.
Air_scrubbers

These are some new designs for the deathstar.
At present these consoles have only been repesented in the "incredible crossections" books, namely the first book which shows the Deathstar and the Star Destroyer interiors.
These consoles are shown within the Turbo Laser turrets

Hangar_Droid

The consoles from the pit section from the Star destroyers, I made about 5 different variants as most of the props look the same in the movies i wanted toalter them a bit.
I will be using these in similar "pit" sections in the levels, i will post some in game/editor shots soon.

Pit console

This type of console is again from the Star Destroyers, the Imperials like to mass produce everything and com panels would be no exeption, similar systems could be seen on many different platforms from Command ships to cargo vessels they share the same technology.

overhead consoles
-
-
-
-
COMPUTERS
-
DOORS
-
-
-
SHIPS
-
-
-
-
-
-
-
NAVGOALS
WAYPOINT
TUTORIAL
-
-
-
-
-
-
HOME
-
-
-
 
-
-
- - - - -
-
-
-
-
-
-
-
-
-
-
-
-
-